Welcome to AiKami

A top-down 2D RPG AI game

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Introduction

AiKami aims to create a pixel 2D top-down RPG game where all NPCs and sprites are generated using AI. Inspired by D&D games like the Baldur's Gate series, AiKami seeks to create a rich and immersive world where players can explore, battle, and interact with AI-driven characters. The unique aspect of AiKami is that NPCs have their own beliefs, personalities, and strategies, and they interact with the player and the world based on these attributes.

Imagine a D&D RPG game like Baldur's Gate or Divinity, except you cannot control any NPCs, allies, or enemies, nor can you force trades, battles, etc. NPCs must want to help you, and they will follow their own strategies that align with their beliefs, trust in you, etc. All actions are driven by AI. There will be no prewritten dialogs; all interactions will be dynamically generated with AI. However, there will still be a story and a plot since NPCs will have agendas, backgrounds, lore, goals, etc. There will be quests for players to embark on, creating a rich and evolving narrative experience.

Examples of Gameplay Dynamics

Additional Features and Creative Examples

GitHub Links